Character Name: Sunburst
Alternate Identities:
Player Name:
CHARACTERISTICS
Val Char Base Points Total Roll Notes
18 STR 10 8 18 13- HTH Damage 3 1/2d6 END [2]
26 DEX 10 48 26 14- OCV 9 DCV 9
23 CON 10 26 23 14-
12 BODY 10 4 12 11-
18 INT 10 8 18 13- PER Roll 13-
11 EGO 10 2 11 11- ECV: 4
28 PRE 10 18 28 15- PRE Attack: 5 1/2d6
16 COM 10 3 16 12-
8 PD 4 4 30 30 PD (22 rPD)
10 ED 5 5 35 35 ED (25 rED)
6 SPD 3.6 24 6 Phases: 2, 4, 6, 8, 10, 12
9 REC 9 0 9
46 END 46 0 46
40 STUN 33 7 40
6" Running 6 0 6"
2" Swimming 2 0 2"
4" Leaping 4 0 3 1/2" 157 Total Characteristics Points
CHARACTER IMAGE
EXPERIENCE POINTS
Total earned: 0
Spent: 0
Unspent: 0
Base Points: 300
Disad Points: 105
Total Points: 366
MOVEMENT
Type Total
Run (6) 6"
Swim (2) 2"
H. Leap (4") 3 1/2"
V. Leap (2") 1 1/2"
DEFENSES
Type Amount
Physical Defense 30
Res. Phys. Defense 22
Energy Defense 35
Res. Energy Defense 25
Mental Defense 0
Power Defense 5
 
COMBAT INFORMATION
OCV: 9 DCV: 9
 
Combat Skill Levels: +3 with any single attack - Solar Blast
COMBAT MANEUVERS
Maneuver Phase OCV DCV Effect
Block 1/2 +0 +0 Block, abort
Brace 0 +2 1/2 +2 vs. Range Mod.
Disarm 1/2 -2 +0 Can disarm
Dodge 1/2 -- +3 Abort, vs. all attacks
Grab 1/2 -1 -2 Grab two limbs
Grab By 1/2 -3 -4 Move and Grab
Haymaker 1/2* +0 -5 +4 DC attack damage
Move By 1/2 -2 -2 STR/2 + v/5
Move Through 1/2 -v/5 -3 STR + v/3
Set 1 +1 +0 Ranged Attacks only
Strike 1/2 +0 +0 STR or weapon
COMBAT MODIFIERS
Range 0-4 5-8 9-16 17-32 33-64 65-128
RMOD 0 -2 -4 -6 -8 -10
Targeting shot OCV Hit Location
Head shot (Head to Shoulders) -4 1d6+3
High shot (Head to Vitals) -2 2d6+1
Body shot (Hands to Legs) -1 2d6+4
Low shot (Shoulders to Feet) -2 2d6+7
Leg shot (Vitals to Feet) -4 1d6+12

Character Name: Sunburst
Alternate Identities:
Player Name:
SKILLS
Cost  Name
6 +3 with any single attack - Solar Blast
3 Computer Programming 13-
3 Demolitions 13-
2 PS: US Army 11-
3 Security Systems 13-
3 Teamwork 14-
20 Total Skills Cost
 
POWERS
Cost  Power END
35 Solar Energy: Elemental Control, 70-point powers
40
1) Energy Blast 12d6 (vs. ED), Reduced Endurance 1/2 END (+1/4) (75 Active Points)
3
35
2) Force Field (22 PD/25 ED), Reduced Endurance 0 END (+1/2) (70 Active Points)
37
3) Flight 24", Reduced Endurance 0 END (+1/2) (72 Active Points)
12 Flash Defense (12 points) (Sight Group)
5 Power Defense (5 points)
2 Flash 2d6 (Sight Group) (10 Active Points); Increased Endurance Cost 5x END (-2), Linked to Energy Blast (-1/2), Extra Time Full Phase (-1/2)5
10 Life Support , Immunity: All terrestrial diseases and biowarfare agents
9 Filled with Energy: Life Support , Safe in High Pressure, Safe in High Radiation, Safe in Intense Cold, Safe in Intense Heat, Safe in Low Pressure/Vacuum
4 Team Radio: Radio Perception/Transmission (Concealed (-5 to PER Roll)) (15 Active Points); Conditional Power Power does not work in Ubiquitous Circumstances (-2), IIF (-1/4), Sense Affected As Hearing and Radio (-1/4)
Notes: Team and Emergency Frequencies Only
189 Total Powers Cost

Character Name: Sunburst
Alternate Identities:
Player Name:
DISADVANTAGES
Cost  Disadvantage
30 Hunted: US Army 11- (Frequently), More Powerful, Harshly Punish, Extensive Non-Combat Influence, PC has a Public ID or is otherwise very easy to find
5 Unluck: 1d6
5 Physical Limitation: Mutant (Infrequently; Slightly Impairing)
20 Social Limitation: Public Identity (Many Enemies) Frequently (11-), Severe
20 Psychological Limitation: Hates Scientists (Common; Total)
5 Vulnerability: 1 1/2 x STUN Darkness Attacks (Uncommon)
5 Vulnerability: 1 1/2 x BODY Darkness Attacks (Uncommon)
15 Distinctive Features: Glowing with Solar Energy (Not Concealable; Noticed and Recognizable; Detectable By Commonly-Used Senses)
105 Total Disadvantages Cost
APPEARANCE
Hair Color: Blonde
Eye Color: Blue
Height: 5' 11"
Weight: 220 lbs
Description:
BACKGROUND
Character created with Hero Designer (version 1.43)